Thursday, October 29, 2009

Boring lesson

 Have you ever had to follow a really really boring lesson knowing that the only reason why you are there is becouse you simply HAVE TO?
Is it boring, isn't it?
Well, since you cannot run away (you HAVE TO stay there) the only way not to go crazy is freeing your mind. And this is where my mind went just yesterday..

A really boring Patology lesson.. :)
Hope you enjoy the Medieval style!!

Thursday, October 15, 2009

La strada

Hi everybody. Today we're gonna talk about the making of the videos for the ArteDanza's show "la strada".
The video were supposed to be used as background to the dancers, but they had to be sincronized with the coreographies in a dynamic way becouse of some live instruments playing.
Speaking about the style, everything should have had a futuristic style, so we started searching for some Boccioni's pictures and other artist of the beginning of the '900.
Once we decided the style, the coreographer lined out the backgrounds:
1. Dawn
2. Bus stop
3. Amusement park

Dawn
 

For this shot it was asked to create a whole city, with a main street in the middle of the picture. Since the making of the street wasn't such a great challenge, we'll talk a little bit more about the city.
There are three ways to create a city: buy a very expansive software to procedurally create it, model and place every single building hoping that your client won't ever think about move anything or the way used for this shot.
Everything starts with deciding where to place the buildings and this is made creating multiple particles grid. Every particle will be randomly assigned of an ID from 0 to 12.
12 is the total number of the buildings that were modeled and from the ones the script could choose.
After the assignment it was asked to create a dawn effect (about the one we won't talk since is a little boring, in my opinion).
To finish the shot were rendered three passes: AO, used as beauty, a matte used to isolate and reproduce the city and hide the horizon line on the sides, and the zDepht, to reproduce the smog.
We won't talk about this, but it was asked a last pass that was created separatly and was the same city at night (created with a matte panting like way).













Bus stop

I know.. the composition is not correct, but this is what was asked, since this image should be projected behind the dancers.

In the background you can see the city we talk about before.

I'll just say this, since I consider it funny. The trees as are shown were created almost by mistake. Searching a way to stylize them we (me and my brother, who was suggesting me during the modeling) watched the scene in wireframe and noticed that they were better without any texture for the leaves.. so that's it!

Amusement Park


Here's the last shot. This was the most challenging one since it had to be all animated (in sinc with a music track, Tosca, "Il terzo fuochista").
At first the client asked for a video where only lights could be seen, but in this way it became too hard to understand what was happening and where the action took place, so the surfaces where added. Now, this is something I will talk about becouse I consider it very important.
The video is based on three different render passes: the glows, the solid structures and the sky. At first, I did this way just to make some experiments with the rendering passes becouse there wasn't a really need for this, but suddenly, when it was too late to start a new rendering of the sequence, the client asked for a brighter scene. If it weren't made a different pass for the solids, this request would have been impossibile to satisfy. But we did it. So..
In the video is shown only the first part of the sequence.

Hope you enjoy this article and the images.
See you soon!